There are a number of directions we plan to take in developing this workflow further. We will continue to work on a narrative for our first dome production. But our work so far has touched on new ways to interact with dome shows, navigate through 3D scenes, and combine music with visuals. Below is a list of some interesting possibilities for future work.
Future Developments and Resources
- iPad control of the "Women Who Change the World" scene through OSC
- http://hexler.net/software/touchosc
- http://forum.unity3d.com/threads/16882-MIDI-or-OSC-for-Unity-Indie-users/page2
- uScript version http://uscript.net/forum/viewtopic.php?f=21&t=1089
- PlayMaker version http://hutonggames.com/playmakerforum/index.php?topic=1087.0
- iPad control of Ableton Live
- With TouchOSC http://vimeo.com/17018938?ab
- With LiveControl http://livecontrol.q3f.org/
- OSC control of Music from Unity
- Sender scripts from this thread http://forum.unity3d.com/threads/16882-MIDI-or-OSC-for-Unity-Indie-users/page2
- Processing into Unity using Alpha and orbiting at the same rate that Processing rotates.
- Quartz Composer into Unity
- Web pages into Unity
- Paid ($200) solution http://mythoslabs.com/uwebkit/features
- Community plug-in http://www.unifycommunity.com/wiki/index.php?title=HtmlTexturePlugin
- Kinect control of Unity
- Easiest deployment (free basic package) http://zigfu.com/
- Audio reactive visuals in Unity (including spoken word)
- Paid ($50) add-on http://www.alteredr.com/visualizer-studio/visualizer-studio.html
- More work on camera path control